VITAL STATISTICS
Hit Points: 60
Armor Class: Light
Armor: 1
COSTS
Mineral: 50
Gas: 25
Food: 1
TECH TREE
Built From: Barracks
Pre-Requisite: Academy
WEAPONS
Weapon System: none
Attack Type: n/a
Damage Class: n/a
Splash Damage: n/a
Damage: n/a
Bonus: n/a |
SPELLS/SPECIAL ABILITIES
Heal (Spell)
Casting Cost: 1 mana point for every
2 hp healed
Range: 2
Description: The Medic starts with
this spell and may cast it on any organic ground units to heal damage.
Restoration (Spell)
Casting Cost: 50
Range: 6 Matrix
Description: The Medic may cast
this spell on any unit to remove harmful spell effects (does not affect
Stasis Field, but does include Lockdown)
Optic Flare (Spell)
Casting Cost: 75
Range: 8 Matrix
Description: Targeted spell. The
unit hit will have his sight range reduced to 1 matrix permanently (unless
restored by Medic). The unit affected should have Blinded displayed in
info box. Also removes detection ability if the unit had any.
NEW UPGRADES
Restoration (Spell)
Researched at: Academy
Research Cost: 100m, 100g
Optic Flare (Spell)
Researched at: Academy
Research Cost: 100m, 100g
Caduceus Reactor (+50 Mana Capacity)
Researched at: Academy
Research Cost: 150m, 150g |